Potree-Next and Examples are online
https://github.com/m-schuetz/Potree-Next (07.10.2025)
Förderjahr 2023 / Projekt Call #18 / ProjektID: 6863 / Projekt: Potree-Next

Code and examples are available at: https://github.com/m-schuetz/Potree-Next

  • 3D Tiles: Demonstrates the 3D Tile feature, which allows streaming large triangle meshes.
  • Vienna Inner City: An aerial lidar scan (ALS) of the inner city of Vienna.
  • Points and Splats: Mixes a small splat-based table model from the famous garden scene with a point cloud of a quary.
  • Extra Attributes: Demonstrates how to write a small shader programm that decodes the normal attribute from Terrasolid.

This marks the end of the Netidee project, but the start of a modern, WebGPU-based replacement for the old legacy Potree code base. Over the next year, we will continue to implement features until we mostly reach feature-parity with Potree 1.8 and a production-ready robustness. Once this goal is reached and WebGPU is also widely supported on Linux and mobile systems, we will fully release Potree-Next as Potree version 3.0. 

Some of our future goals now include:

  • Feature-Parity with Potree 1.8
  • Support for the COPC format in PotreeConverter
  • Streaming Levels of Detail for Gaussian Splat data sets.
  • Supporting large (360°) image data sets, with the possibility to click and move to a specific image, and then further traverse to adjacent images.
  • Update PotreeDesktop with Potree-Next.

 

 

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